This reminds me of Quinn Norton’s post of the dangers of email and whether we will get to a point where the security issues will force a similar change.
Future ventilators will be even more complex. A journal article on the past, present and future of the ventilator declares: ‘The key term that will be used to identify future ventilators will be smart!’ The machine will assess its own performance and might even help to decide whether its use is futile or not.
How much can, or should, the ventilators of the future help doctors make decisions about when to turn off machines? The ‘ventilator’, once a caring human using arm muscles as proxy for patients’ paralysed diaphragms, is now a programmed device – and that programming could some day make decisions of life and death. The machines that have extended life might, in time, help to determine when it ends.
Sarah Ruth Bates discusses the history of ventilators. Starting with the Galen’s discovery in regards to physiology, Bates discusses the beginnings of a machine that could push air in and out to today ventilators which are able to adjust to the needs of different scenarios.
You have been entrusted to found a new Manor. A Manor is the smallest unit of land in the feudal system, the Manor House is the main administrative building from which the Lord and his advisors control the land.
You should start by finding an area with a good amount of resources, you’ll need plenty of trees, some clay and some stone. Iron Ore is also useful a bit later on, and if you can find Gold Ore then you won’t lack anything. If you don’t like the current map, you can simply open the menu and click Restart. Bear in mind that you’ll be able to trade for resources.
Once you have chosen the location of your headquarters, click the Manor House on the left panel and click on the map where you wish to place it.
Build a section of road connected to the Manor House, and immigrants should set up home soon.
Don’t forget to build a Granary, otherwise your people won’t be able to store their food anywhere, and they’ll starve to death or leave for greener pastures.
Sebastian Boutin Blomfield has created a game designed to explore feudal life.
Operating systems went from a product that we buy to a fundamental capability that’s bundled with the entire tech ecosystems where we live our lives. We don’t pay for operating systems directly anymore by purchasing them, but instead we pay with surveillance of our data or by being sold connected cloud services or by the cost being bundled into our devices. Operating systems are both ubiquitous and invisible, and there are now people for whom their allegiance to the operating system of their phone or video game console or even personal computer is part of their identity.
Anil Dash reflects on 25 years since the release of Windows 95 and how things have changed.
The original business plan was to monetise the technology through sales of encoders. These would be sold at a high price to companies that wished to create software or hardware capable of encoding MP3 files. To drive acceptance of the standard, the decoders used to play the MP3 files would be cheap or free, encouraging consumer uptake.
While this initially seemed feasible, things quickly fell apart, thanks to the very Internet that Fraunhofer had pinned their fortunes on. In 1997, an Australian student purchased MP3 encoding software with a stolen credit card, before quickly sharing it on an FTP server online. Suddenly it was readily possible for anyone to create their own MP3 files. With the files out in the wild, calls to stop the spread of the software fell on deaf ears.
Lewin Day discusses the history of the MP3. Progressing from various compression formats, to a business model build around codecs to an open format that broke the model.