👍 Designing for least knowledge

Liked Designing for least knowledge by Jon UdellJon Udell
My hunch is that we’ll find ways to build profitable least-knowledge services once we start to really try. Successful examples will provide a carrot, but there’s also a stick. Surveillance data is toxic stuff, risky to monetize because it always spills. It’s a liability that regulators — and perhaps also insurers — will increasingly make explicit. Don’t be evil? How about can’t be evil? That’s a design principle worth exploring.

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