I know from experience that one of the key strategies for shaping cultural change is sharing a common language. Habitual language use is one of the simplest, cheapest and most repeatable steps we can take on our journey.
I remember Ross Halliday focusing on what might be deemed as ‘IoT for education’ at GTASyd. It is an interesting space. I can see the potential for it in education, but at what cost? For what impact? Here I am reminded of Marshall McLuhan’s tetrid:
- What does the medium enhance?
- What does the medium make obsolete?
- What does the medium retrieve that had been obsolesced earlier?
- What does the medium reverse or flip into when pushed to extremes?
I recently finished reading Ben Williamson’s book on Big Data in Education. Although not solely on this topic, definitely relates and worth reading.
Organising a timetable that functions efficiently and also embraces Asimov’s conditions, providing the appropriate time and pace for our students to be deeply creative is a complex issue. It will be one of the biggest hurdles for our schools to overcome and is a vital component of contemporary learning design. Changing the way we organise time might just be the key to unlocking the ideal conditions for creativity in schools.
The key thing is not to get caught up chasing other people’s innovative projects. They might just not be applicable for you. Ask yourself is this idea “new” for us or “new” for the world? Pay attention to the needs of your own context and the students in front of you.
We might have a great idea and advanced skills at generating and developing ideas, but communicating them allows other people to access them. Two quite different skillsets, and we have to pay attention to both.
Take for example my recent deep dive into Global2. I have worked with, written about and presented on WordPress. However the further I went the more I realised that there were so many nuances that I had never considered. This has been taken to a whole new level with my wonderings about the #IndieWeb.
I therefore find Fullan’s reference in A Rich Seam to deep learning being associated with learning goals problematic. Although such goals can guide the learning, i think deep learning is often directed by fuzzy goals.
I have adapted some of the Design Kit steps below and have a HMW Framing template
- Describe the problem or issue
- List the stakeholders
- Re-frame the issue as a How Might We statement
- Describe the impact you are attempting to have.
- Why needs your help the most?
- What are some possible solutions to your problem?
- Describe the context and constraints you have to your future ideas.
- Re-write a different version of your original HMW statement.
Here is an image I made based on the How Might We format:
I remember when I ran Genius Hour, I used HMW, however I struggled with supporting students in developing these. I think that Barrett’s steps helps with that.
Taleb suggests any intervention will have iatrogenics – the question for leaders is whether we are even aware of them?