This application generates a random medieval city layout of a requested size. The generation method is rather arbitrary, the goal is to produce a nice looking map, not an accurate model of a city. Maybe in the future I’ll use its code as a basis for some game or maybe not.
I am always intrigued to how we know what we know, although I feel for the people in the graves that we dug up to get the DNA.
Epic History TV’s guide to building the perfect castle is useful in that it capture many of the different variables. So often guides in textbooks will provide an ideal that does not exist. This video provides various examples to help illustrate the different models.