Read Write Microcast #016 - Computer Games, Now and Then

That data-centric world seemed benign at first โ€” smartness that helped us. We gave up data about ourselves, and the technology around us got smarter.(Genevieve Bell)

In this return to microcasting, I reflect on playing Command and Conquer and the way in which computer games have changed over time.

Listened The rapid growth of e-sports by Dr Sarah Jane Kelly, Darren Kwan, Dr Brandon Spradley, Luke Dale, Mark Azzi, Karin Zsivanovits from Radio National's Future Tense

E-sports โ€“ competitive video gaming โ€“ is set to leave traditional performance sport in its wake. Whether to recognise e-sports as a real sport is not the main issue any more; the main challenge is to create working governance structures.

This is interesting listening after reading Doug Belshaw’s post on the rise of eSports. All this discussion of playing games to crowds reminds me of the movie, The Wizard. It is interesting that it is currently unregulated. It would seem that this will be a factor in its inclusion in such things as the Olympics?
Played Command and Conquer - HTML5 by an author (adityaravishankar.com)
This is a recreation of the original RTS game,Command and Conquer - Tiberian Dawn, entirely in HTML5 and Javascript. It includes several levels in the single player campaign and multiplayer support using Node.js. The current version is a complete rewrite from scratch with new levels, units, infantry, sounds and explosions and multiplayer.
I remember paying $100 for this game 20 years ago, now you can play it online.