π After Babel: Designing for Community
Access, inclusion, design all have to fall together in favor of community, of dialogue, with content being no more than the field upon which those play. So, a design for community might include:
- Interstitial, unfacilitated learning
- Agency, meta-cognition, and self-determination
- Building skills
- Mentorship
In a keynote address for the Teaching and Learning with Technology Symposium at Metropolitan State University, Sean Michael Morris unpacks the challenges associated with learning in online communities. This has me thinking of David White’s discussion of coalescent spaces and the idea of a .
One response on “π After Babel: Designing for Community”
Mentions